Gradually more and more ideas arise from and for different interpretations and directions for living spaces. To make my ideas more concrete and tangible, I develop them into different concepts that help shape and substantiate my vision of ‘living spaces’. This process of making not only inspires me to further investigate subjects, it also stimulates
Rooted No1 / Greenhouse
Gradually more and more ideas arise from and for different interpretations and directions for living spaces. To make my ideas more concrete and tangible, I develop them into different concepts that help shape and substantiate my vision of ‘living spaces’. This process of making not only inspires me to further investigate subjects, it also stimulates
Postcards from Bern
In a second iteration I looked for a way to actively involve participants in a search for possible interpretations of living spaces. My goal in this design sprint was twofold, on the one hand I want to learn from my designed approach and method (i.e. How can I frame a challenge in such a way
Framing Creative Spaces
An important first iteration in my design research aimed to determine what we mean by creative spaces. By giving substance to this at an early stage, it creates a starting point and handles, or a given context, for subsequent iterations and designs. Central questions in this iteration were: how do we define a creative space?
Re-Strategize
“To form a new strategy.” The closing of last semester, at the end of January, was also the closing of the first phase of my research. That moment of pausing, looking back and looking ahead helped me to critically review my position towards the three topics I defined at the start of my research: spaces,
Poster essay: Design Research 1.
Download my poster essay belonging to Design Research 1 from here:Poster_Design_Research_1_B1_Bram_van_Rens_0996445.pdf (47 MB.)
Information in Movement
Since 1970 Human-Computer Interaction (HCI) has been approached primarily from the perspective of cognition and perception. In particular, designers are very busy creating (graphical) user interfaces for our small rectangular screens and almost forget that a person consists of more than hands and eyes. When physical interactions arose from the 90’s onwards, due to developments
📦 Prototyping Spaces in Boxes
What happens if I give my interaction design students a box packed with different materials and challenge them to design a space that is better suited to their creative collaboration? To elicit inspirational ideas about what a creative space could (or should) bring them I designed a probe called 📦 The Box. Each of the
Practical Matters Prevail
When I choose a space to work in, I am very aware of what I am going to do and what I want to achieve. If I need to concentrate, I tend to look for spaces that feel intimate, warm and comfortable. For creative or collaborative work, I usually opt for spaces that feel open
Positions on Participation
In a manifesto we share with our students, the first guideline is “Work with the real users!”. Within the field of interaction design, we often work towards designing (digital) products or services. With these solutions there is always someone for whom you make it, someone who will use and experience it. As a designer you